Elon Musk's Simulation Theory
It's not too far-fetched. Honestly.
This is coming from the real-life Iron Man.
Elon Musk is the co-founder of PayPal, founder and CEO of Tesla, founder and CEO of SpaceX, and co-founder and chairman of SolarCity. His vision is to change the world through sustainable energy and to make humans a multi-planetary species, and it seems like he knows exactly what he's doing.
The simulation theory is a very controversial topic, although it shouldn't be because in "reality" no one really knows what is going on. We each have our own opinions and logical reasoning behind our predictions, but it's still fun to explore all of the possibilities.
For the most part, we are advocates for Musk's theory.
Whether Elon Musk's simulation theory is correct or not, the sheer thought process behind it creates so many different angles to analyze from. No one can "tell" the future, but you can paint a fairly plausible picture by studying historical, scientific, and cultural trends throughout our existence.
"Either we're going to make simulations indistinguishable from reality or civilization will cease to exist." - Elon Musk
Let's face it, virtual and augmented-reality are going to take over the world.
And the reason is obvious, who wouldn't want to have a device that can allow you to immerse yourself into an entirely new world? Imagine playing video games like Call of Duty, Assassin's Creed, Overwatch, Minecraft, and Halo in a 360-degree, panoramic view where every move you make feels like the real thing. Sounds awesome honestly.
And give it time, because virtual reality is in it's infancy right now, but this technology is going to keep improving its functionality, graphics, and accessibility in the coming years. Soon everyone will have it, and that's what the big tech companies are going to shift their focus to.
Virtual reality is not a new concept though. The idea of virtual reality has been fantasized and spoofed for years. But no one really thought that it was possible.
Think back to 15-20 years ago, when the most advanced technologies at the time were dial-up Internet, clunky cell phones, 500 pound TVs, and beepers. Now we have social media, iPhones, 4k Ultra HD Curved TVs, electric cars, photo-realistic games, solar panels, tablets, Xbox One/PS4, and now virtual/augmented reality.
2016 was an odd year to say the least. But it was the start of a new era. The next 10-15 years are going to completely change what our world looks like. And I don't think a lot of people are prepared for it. It's about to get real sci-fi-ish up in here. Just look at the new vehicle concepts the various automobile companies are revealing:
Obviously these are just concepts and there is no certainty as to whether or not they will ever make it to production. However, if this is the style and design that these companies are envisioning for the future then we're looking at some pretty drastic changes.
Everything is impossible until it happens.
So why now?
Virtual reality started to make it's first mass public appearances in 2016. That's when all of the commercials starting coming out, when all the retail stores started advertising them, and when all the companies started focusing on VR-compatible technology and devices. Now think about how we've evolved technology over the past twenty years. We as humans are very primitive relative to the digital-era we are currently living in. We didn't have Instagram or Snapchat ten years ago, and Twitter was in it's infancy.
The person asks, "There's a sort of a philosophic concept that a sufficiently advanced civilization could be able to create a simulation that's like our existence. Have you thought about that?"
Musk responds by saying, "forty-years ago we had Pong. . . now forty-years later we have photo-realistic, 3-D simulations with millions of people playing simultaneously, and it's getting better every year. And soon we'll have virtual reality, augmented reality. If you assume any rate of improvement at all, then the games will become indistinguishable from reality, even if that rate of advancement drops by 1000 from what it is right now."
It's tough to argue against that. Unless you assume that technology will reach a limit or stop advancing, then eventually we will most likely live in a world where we can create video games that are indistinguishable from reality.
Honestly, they already almost are. I remember playing Assassin's Creed 2 and Assassin's Creed: Brotherhood and I actually felt like I was in Italy, especially with a high-quality headset. These games are more than five years old too. Even if you were able to play these games with a 360-degree field of view and motion-tracking technology, regardless of the graphics, it's going to feel a lot more realistic.
This may not happen in our lifetime, but think 100 to even 1000 years into the future. That's A LOT of time. But that is absolutely nothing on the evolutionary scale. Where are we going to be? I highly (highly) doubt we will be anything like we are now.
Check out this video that shows the evolution of video game graphics from 1962-2017. It's crazy. Watch in HD! Leave a comment below!